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	<id>https://uh.camlarp.co.uk/w/index.php?action=history&amp;feed=atom&amp;title=Glossary</id>
	<title>Glossary - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://uh.camlarp.co.uk/w/index.php?action=history&amp;feed=atom&amp;title=Glossary"/>
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	<updated>2026-05-14T16:54:04Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://uh.camlarp.co.uk/w/index.php?title=Glossary&amp;diff=220&amp;oldid=prev</id>
		<title>Felix at 15:41, 5 October 2023</title>
		<link rel="alternate" type="text/html" href="https://uh.camlarp.co.uk/w/index.php?title=Glossary&amp;diff=220&amp;oldid=prev"/>
		<updated>2023-10-05T15:41:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 16:41, 5 October 2023&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Activity:&amp;#039;&amp;#039;&amp;#039; something your character does once a week that provides a mechanical benefit. The full list of activities is on the [[Schedule|schedule]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Activity:&amp;#039;&amp;#039;&amp;#039; something your character does once a week that provides a mechanical benefit. The full list of activities is on the [[Schedule|schedule]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Bequest:&amp;#039;&amp;#039;&amp;#039; an item or items sent by a character or NPC to a character or NPC. Dealt with by the [[Notable Locations|Office of Bequests]]. Doesn&amp;#039;t require the sender to be dead, and is often sent to a category rather than a specific person, like &amp;quot;a Scott interested in Nebulism&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Bequest:&amp;#039;&amp;#039;&amp;#039; an item or items sent by a character or NPC to a character or NPC. Dealt with by the [[Notable Locations|Office of Bequests]]. Doesn&amp;#039;t require the sender to be dead, and is often sent to a category rather than a specific person, like &amp;quot;a Scott interested in Nebulism&amp;quot;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Consequences:&#039;&#039;&#039; negative effects, less severe than Wounds, that go away by the end of the event. A common result of Rites and other risky activities.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fog:&amp;#039;&amp;#039;&amp;#039; the fog that surrounds the village. Acts as a barrier to Ghosts. Can be manipulated through several [[Schedule|activities]], which have the umbrella term Nebulism.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Fog:&amp;#039;&amp;#039;&amp;#039; the fog that surrounds the village. Acts as a barrier to Ghosts. Can be manipulated through several [[Schedule|activities]], which have the umbrella term Nebulism.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ghost:&amp;#039;&amp;#039;&amp;#039; sort of like the soul. The metaphysical, timeless part of you. Can be modified using [[Rites]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Ghost:&amp;#039;&amp;#039;&amp;#039; sort of like the soul. The metaphysical, timeless part of you. Can be modified using [[Rites]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l10&quot;&gt;Line 10:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 11:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Rites:&amp;#039;&amp;#039;&amp;#039; rituals carried out via art. The art must be drawn on [[Consumables|Rite-paper]] using [[Consumables|Pigments]]. Once done, it will produce a lasting effect, usually permanent. They often carry downsides.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Rites:&amp;#039;&amp;#039;&amp;#039; rituals carried out via art. The art must be drawn on [[Consumables|Rite-paper]] using [[Consumables|Pigments]]. Once done, it will produce a lasting effect, usually permanent. They often carry downsides.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sharpening your Ghost:&amp;#039;&amp;#039;&amp;#039; Performing Rites. The term exists because it&amp;#039;s a good analogy: like sharpening something, you&amp;#039;re changing your Ghost by removing bits, and if you do it too much, the whole thing will become brittle.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Sharpening your Ghost:&amp;#039;&amp;#039;&amp;#039; Performing Rites. The term exists because it&amp;#039;s a good analogy: like sharpening something, you&amp;#039;re changing your Ghost by removing bits, and if you do it too much, the whole thing will become brittle.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &#039;&#039;&#039;Wounds:&#039;&#039;&#039; severe negative effects. You heal one wound per week naturally, but other ways to remove them are few and far between. By default, characters can survive 3 at a time, and die if they receive a fourth.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
	<entry>
		<id>https://uh.camlarp.co.uk/w/index.php?title=Glossary&amp;diff=177&amp;oldid=prev</id>
		<title>Felix: Created page with &quot;* &#039;&#039;&#039;Activity:&#039;&#039;&#039; something your character does once a week that provides a mechanical benefit. The full list of activities is on the schedule. * &#039;&#039;&#039;Bequest:&#039;&#039;&#039; an item or items sent by a character or NPC to a character or NPC. Dealt with by the Office of Bequests. Doesn&#039;t require the sender to be dead, and is often sent to a category rather than a specific person, like &quot;a Scott interested in Nebulism&quot;. * &#039;&#039;&#039;Fog:&#039;&#039;&#039; the fog that surroun...&quot;</title>
		<link rel="alternate" type="text/html" href="https://uh.camlarp.co.uk/w/index.php?title=Glossary&amp;diff=177&amp;oldid=prev"/>
		<updated>2023-09-26T18:02:16Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;* &amp;#039;&amp;#039;&amp;#039;Activity:&amp;#039;&amp;#039;&amp;#039; something your character does once a week that provides a mechanical benefit. The full list of activities is on the &lt;a href=&quot;/Schedule&quot; title=&quot;Schedule&quot;&gt;schedule&lt;/a&gt;. * &amp;#039;&amp;#039;&amp;#039;Bequest:&amp;#039;&amp;#039;&amp;#039; an item or items sent by a character or NPC to a character or NPC. Dealt with by the &lt;a href=&quot;/Notable_Locations&quot; title=&quot;Notable Locations&quot;&gt;Office of Bequests&lt;/a&gt;. Doesn&amp;#039;t require the sender to be dead, and is often sent to a category rather than a specific person, like &amp;quot;a Scott interested in Nebulism&amp;quot;. * &amp;#039;&amp;#039;&amp;#039;Fog:&amp;#039;&amp;#039;&amp;#039; the fog that surroun...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Activity:&amp;#039;&amp;#039;&amp;#039; something your character does once a week that provides a mechanical benefit. The full list of activities is on the [[Schedule|schedule]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Bequest:&amp;#039;&amp;#039;&amp;#039; an item or items sent by a character or NPC to a character or NPC. Dealt with by the [[Notable Locations|Office of Bequests]]. Doesn&amp;#039;t require the sender to be dead, and is often sent to a category rather than a specific person, like &amp;quot;a Scott interested in Nebulism&amp;quot;.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Fog:&amp;#039;&amp;#039;&amp;#039; the fog that surrounds the village. Acts as a barrier to Ghosts. Can be manipulated through several [[Schedule|activities]], which have the umbrella term Nebulism.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ghost:&amp;#039;&amp;#039;&amp;#039; sort of like the soul. The metaphysical, timeless part of you. Can be modified using [[Rites]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Haruspicy:&amp;#039;&amp;#039;&amp;#039; shuffling around relatives to change your family tree, usually for some benefit. See [[Haruspicy]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Mist:&amp;#039;&amp;#039;&amp;#039; see Fog. The terms are completely interchangeable in the setting.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Nebulism:&amp;#039;&amp;#039;&amp;#039; manipulating the fog around the village.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Poisons:&amp;#039;&amp;#039;&amp;#039; small, round creatures with hazardous insides. See [[Poisons]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Relative:&amp;#039;&amp;#039;&amp;#039; someone you&amp;#039;re related to. Anyone you&amp;#039;ve fit into your family tree via Haruspicy is your relative; it&amp;#039;s &amp;#039;&amp;#039;not&amp;#039;&amp;#039; just about your surname.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Rites:&amp;#039;&amp;#039;&amp;#039; rituals carried out via art. The art must be drawn on [[Consumables|Rite-paper]] using [[Consumables|Pigments]]. Once done, it will produce a lasting effect, usually permanent. They often carry downsides.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Sharpening your Ghost:&amp;#039;&amp;#039;&amp;#039; Performing Rites. The term exists because it&amp;#039;s a good analogy: like sharpening something, you&amp;#039;re changing your Ghost by removing bits, and if you do it too much, the whole thing will become brittle.&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
	</entry>
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