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	<title>Witchcraft - Revision history</title>
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	<updated>2026-06-03T19:33:07Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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	<entry>
		<id>https://uh.camlarp.co.uk/w/index.php?title=Witchcraft&amp;diff=318&amp;oldid=prev</id>
		<title>Felix: Created page with &quot;=== Witchcraft ===  The people of Penwick Gorge got a bit tired of witches from across the bridge sending horrors after them - so they&#039;ve developed their *own* witchcraft. It&#039;s friendlier, less violent, and generally more agreeable, and it centres around the Hearth.  Setting up a Hearth requires Witchcraft Basics with Patchwork Griffiths, and can be done with twenty seconds of appropriate role-playing (or an uninterrupted minute if under pressur...&quot;</title>
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		<updated>2024-02-21T18:30:09Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;=== Witchcraft ===  The people of Penwick Gorge got a bit tired of witches from across the bridge sending horrors after them - so they&amp;#039;ve developed their *own* witchcraft. It&amp;#039;s friendlier, less violent, and generally more agreeable, and it centres around the Hearth.  Setting up a Hearth requires &lt;a href=&quot;/Schedule#Night-time_4&quot; title=&quot;Schedule&quot;&gt;Witchcraft Basics with Patchwork Griffiths&lt;/a&gt;, and can be done with twenty seconds of appropriate role-playing (or an uninterrupted minute if under pressur...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;=== Witchcraft ===&lt;br /&gt;
&lt;br /&gt;
The people of Penwick Gorge got a bit tired of witches from across the bridge sending horrors after them - so they&amp;#039;ve developed their *own* witchcraft. It&amp;#039;s friendlier, less violent, and generally more agreeable, and it centres around the Hearth.&lt;br /&gt;
&lt;br /&gt;
Setting up a Hearth requires [[Schedule#Night-time_4|Witchcraft Basics with Patchwork Griffiths]], and can be done with twenty seconds of appropriate role-playing (or an uninterrupted minute if under pressure).&lt;br /&gt;
&lt;br /&gt;
Once the hearth is lit, food can be fed into it to produce a variety of magical effects. &amp;#039;&amp;#039;&amp;#039;This can be done with any food, with a wide range of effects&amp;#039;&amp;#039;&amp;#039;. However, as a baseline, treats can always be fed in to produce the following effects:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Treats !! Effects !! Duration&lt;br /&gt;
|-&lt;br /&gt;
| 1/person || +1 maximum hits || Until the end of the event&lt;br /&gt;
|-&lt;br /&gt;
| 3 || 1 charge of &amp;quot;call REPEL, WEAKNESS or SUPPRESS at up to 5m range&amp;quot; || Until expended or until the end of the event&lt;br /&gt;
|-&lt;br /&gt;
| 5 || Call MASS HEAL, then either brighten the room, darken the room, or call Would You Kindly Feel (any positive emotion) on any number of people in the room || Until effects expire (as long as the hearth is tended, plus 30 seconds)&lt;br /&gt;
|-&lt;br /&gt;
| 7 || Cure one Wound or Consequence || Instant; limited to one use per recipient per week&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Felix</name></author>
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