Notable Locations: Difference between revisions

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'''The [[Mystery Board|Mystery Board]]''', a noticeboard gleaming with unanswered questions about anything and everything.
 
'''The [[Mystery Board|Mystery Board]]''', a noticeboard gleaming with unanswered questions about anything and everything.
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'''The [[Grey Library|Grey Library]]''', a building that echoes with knowledge being passed down.

Revision as of 20:57, 19 March 2024

Penwick Gorge has a few particularly notable locations not affiliated directly with a family:

The Post Office, run by the harried Kenneth Jones;

Happy Fields Creche, a home for injured, lost or otherwise vulnerable Poisons;

The Office of Bequests, responsible for distributing the belongings willed by villagers to their descendents (or, frankly, to whomever they’re addressed);

Grim Bay, an inlet of the ocean that became part of the village when Evander Scott brought Grim's Anchor back across the Bridge;

The Sandcastle, a large, shifting sandcastle built on the beachfront;

Old Grimmsby, the remnants of the town of Grimmsby, that became part of the village when Evander Scott brought Grim's Anchor back across the bridge;

The Arena, taken from the Sunset Tournament and recently host to the village's own Tournament in pursuit of Wish-Ink;

Automat99, the robot factory, run by the benevolent(?) computer SERGE;

Studio Pit, formerly Studio P, the GV (Ghost-Vision) Studio, capable of broadcasting signals outside the village;

The Fantasticopse, a stand of highly productive trees bearing wondrous fruit, and containing the Garden Path - an alternative route out of the village - at its heart.

The Mystery Board, a noticeboard gleaming with unanswered questions about anything and everything.

The Grey Library, a building that echoes with knowledge being passed down.