Reminiscing

From Unusual Haunts

Reminiscing

An extension of Haruspicy, Reminiscing widens the connections of the family tree further, allowing good- and ill-will to travel up and down it, producing fortune or misfortune at the other end.

To Reminisce about a Relative requires at minimum two other people. Sit or stand within arm's reach of each other. The person leading the Reminiscence provides the card for a Relative in their family tree, and begins a retelling of a mundane, everyday event or encounter with that Relative. (The event does not need to have happened, but does need to have no meaningful impact on the world.)

When a participant says the name of that Relative, they pass the card on to the next participant, who then continues the story. Once it reaches the last person involved, at the end of their turn, they pass the Relative back to whomever started the Reminiscence, who then finishes the story.

If the Reminiscing is positive, the Relative in question will experience something fortunate. If it is negative, they will experience something misfortunate.

The more people involved and the more strongly they agree, the stronger the effect. Anyone taking Henry Jones' Family Histories can also introduce an item into the Reminiscence to have it play a role in the fortune or misfortune, and can expend the Relative card entirely to heighten the effects significantly.

If at least two participants are both related to the Relative in question, they can instead cause the fortune or misfortune to run the other way, and gain some degree of the expertise or wisdom of that Relative.